Thursday, August 7, 2008

IndigoTinted For XSI unveiled

These are the first screenshots belonging to IndigoTinted for XSI (formerly known as XSIndigoRenderer) the next-to-come first totally integrated unbiased rendering solution for SOFTIMAGE|XSI.

It integrates the well-proved rendering technology implemented in Indigo Renderer developed by Nicholas Chapman (Glare Technologies Limited) involving advanced features as Metropolis Light Transport, Spectral light calculus, virtual camera model, MPD, Layer blending, and many others.

In addition IndigoTinted For XSI gives the user the freedom to render
anything inside XSI benefiting from the common XSI rendering tools (render region, shaderballs) without facing non standard workflows.

IndigoTinted For XSI also numbers among its features node-based shading tree, sub-s native support, sun positioning through lat/long/time coords, rendering resume, hierarchical instancing and many more.







IndigoTinted For XSI will enter, in the short period, the private beta phase, where a restricted number of potential customer will be selected to test all the today-implemented features in their productive environments. Next steps toward final release will be defined further after the results obtained by the private beta.






IndigoTinted For XSI will be distributed and supported through Pure Computer Graphics Europe the well-known SOFTIMAGE official Advanced Solution Provider.



Best regards, Riccardo.





2 comments:

Unknown said...

This looks great. Especially for a XSI arch vizer like myself. I look forward to seeing more progress and would love to beta test for you if possible. Otherwise I will have to wait for the release.

Great job on this!

Dan Yargici said...

Any updates on this? I still look in from time to time, but there hasn't been much in the way of news. Would love to see some more screens...